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» On a network creation game
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WWW
2008
ACM
16 years 7 months ago
R-U-in?: doing what you like, with people whom you like
This paper presents R-U-In? ? a social networking application that leverages Web 2.0 and IMS-based Converged Networks technologies to create a rich next-generation service. R-U-In...
Nilanjan Banerjee, Dipanjan Chakraborty, Koustuv D...
CIG
2006
IEEE
16 years 15 days ago
Anomaly Detection in Magnetic Motion Capture using a 2-Layer SOM network
— Over recent years, the fall in cost, and increased availability of motion capture equipment has led to an increase in non-specialist companies being able to use motion capture ...
Iain Miller, Stephen McGlinchey, Benoit Chaperot
SAGT
2009
Springer
176views Game Theory» more  SAGT 2009»
16 years 1 months ago
Bayesian Auctions with Friends and Foes
We study auctions whose bidders are embedded in a social or economic network. As a result, even bidders who do not win the auction themselves might derive utility from the auction,...
Po-An Chen, David Kempe
WIOPT
2006
IEEE
16 years 13 days ago
Reverse engineering MAC
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Ao Tang, Jang-Won Lee, Jianwei Huang, Mung Chiang,...
ACMACE
2004
ACM
15 years 12 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage