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PEWASUN
2006
ACM
16 years 13 days ago
Analytical modeling of random waypoint mobility patterns
Mobility, in its various forms, is one of the sources of several technical challenges being addressed in the last years to achieve a more flexible computing and communication inf...
Fábio Delamare, Fernando Luís Dotti,...
ICPPW
2006
IEEE
16 years 16 days ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
CN
2006
95views more  CN 2006»
15 years 6 months ago
Generalized Nash Bargaining Solution for bandwidth allocation
For over a decade, the Nash Bargaining Solution (NBS) concept from cooperative game theory has been used in networks to share resources fairly. Due to its many appealing propertie...
Corinne Touati, Eitan Altman, Jérôme ...
CDC
2008
IEEE
168views Control Systems» more  CDC 2008»
16 years 29 days ago
An information-driven framework for motion planning in robotic sensor networks: Complexity and experiments
Abstract— A geometric optimization based approach to deploy a mobile sensor network for the purpose of detecting and capturing mobile targets in the plane is presented in [1]. Th...
Rafael Fierro, Silvia Ferrari, Chenghui Cai
CN
2010
146views more  CN 2010»
15 years 6 months ago
Badumna: A decentralised network engine for virtual environments
Many of today's virtual environment applications, such as massively multi-player online games, involve a large and rapidly changing set of users. The server-based architectur...
Santosh Kulkarni, Scott Douglas, David Churchill