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AGENTS
2000
Springer
15 years 10 months ago
A game-theoretic formulation of multi-agent resource allocation
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players bei...
Jonathan Bredin, Rajiv T. Maheswaran, Çagri...
MOBIDE
2009
ACM
16 years 29 days ago
MobiSNA: a mobile video social network application
This paper presents MobiSNA – a mobile video social networking application that supports the exploration, sharing, and creation of video contents through social networks. The Mo...
Liang Gou, Jung-Hyun Kim, Hung-Hsuan Chen, Jason C...
SIGCOMM
2012
ACM
13 years 9 months ago
AutoNetkit: simplifying large scale, open-source network experimentation
We present a methodology that brings simplicity to large and comt labs by using abstraction. The networking community has appreciated the value of large scale test labs to explore...
Simon Knight, Askar Jaboldinov, Olaf Maennel, Iain...
PIMRC
2008
IEEE
16 years 25 days ago
A game theoretic framework for decentralized power allocation in IDMA systems
Abstract—In this contribution we present a decentralized power allocation algorithm for the uplink interleave division multiple access (IDMA) channel. Within the proposed optimal...
Samir Medina Perlaza, Laura Cottatellucci, M&eacut...
IWEC
2008
15 years 7 months ago
Game-Based Simulation for the Evaluation of Threat Detection in a Seaport Environment
The ability to simulate a seaport environment, including illicit cargo and the sensors designed to detect such cargo, allows the evaluation of alternative detection methods in orde...
Allen Christiansen, Damian Johnson, Lawrence B. Ho...