Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
This paper presents personal networks, which integrate a VPN and the per-VPN execution environments of the hosts included in the VPN. The key point is that each execution environm...
Kenichi Kourai, Toshio Hirotsu, Koji Sato, Osamu A...
: The proliferation of Content Delivery Networks (CDN) reveals that existing content networks are owned and operated by individual companies. As a consequence, closed delivery netw...
Rajkumar Buyya, Al-Mukaddim Khan Pathan, James Bro...
Grid computing is concerned with the sharing and coordinated use of diverse resources in distributed "virtual organizations.” The dynamic and multi-institutional nature of ...
Von Welch, Frank Siebenlist, Ian T. Foster, John B...