We study Nash equilibria and the price of anarchy in the context of flows over time. Many results on static routing games have been obtained over the last ten years. In flows ov...
The efficacy of two evolutionary approaches to the problem of generation of heuristical linear and non-linear evaluation functions in the game of give-away checkers is tested in th...
We consider repeated games in which the player, instead of observing the action chosen by the opponent in each game round, receives a feedback generated by the combined choice of ...
— Service creation by composing existing services and/or network resources is considered by Telecom and Internet industries as the trend for service provisioning in Next Generati...
We study social cost losses in Facility Location games, where n selfish agents install facilities over a network and connect to them, so as to forward their local demand (expressed...