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TOG
2002
114views more  TOG 2002»
15 years 6 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
CORR
2010
Springer
103views Education» more  CORR 2010»
15 years 4 months ago
BioBlender: a Software for Intuitive Representation of Surface Properties of Biomolecules
In this and the associated article BioBlender: A Software for Intuitive Representation of Surface Properties of Biomolecules [1], we present BioBlender as a complete instrument fo...
Raluca Mihaela Andrei, Marco Callieri, Maria Franc...
INFOCOM
2010
IEEE
15 years 4 months ago
Distributed Opportunistic Scheduling for Ad-Hoc Communications Under Delay Constraints
—With the convergence of multimedia applications and wireless communications, there is an urgent need for developing new scheduling algorithms to support real-time traffic with ...
Sheu-Sheu Tan, Dong Zheng, Junshan Zhang, James R....
CORR
2010
Springer
185views Education» more  CORR 2010»
15 years 3 months ago
Analysing the behaviour of robot teams through relational sequential pattern mining
This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of...
Grazia Bombini, Raquel Ros, Stefano Ferilli, Ramon...
SSDBM
2011
IEEE
257views Database» more  SSDBM 2011»
14 years 10 months ago
Database-as-a-Service for Long-Tail Science
Database technology remains underused in science, especially in the long tail  the small labs and individual researchers that collectively produce the majority of scientic output...
Bill Howe, Garrett Cole, Emad Souroush, Paraschos ...