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SI3D
2003
ACM
15 years 11 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
IPPS
2006
IEEE
16 years 16 days ago
A simulator for parallel applications with dynamically varying compute node allocation
Dynamically allocating computing nodes to parallel applications is a promising technique for improving the utilization of cluster resources. We introduce the concept of dynamic ef...
Basile Schaeli, B. Gerlach, Roger D. Hersch
ECEASST
2006
103views more  ECEASST 2006»
15 years 6 months ago
Petri Nets and Matrix Graph Grammars: Reachability
This paper contributes in two directions. First, several concepts of our matrix approach to graph transformation [1,2] such as coherence and minimal initial digraph are applied to ...
Juan de Lara, Pedro Pablo Pérez Velasco
ECCC
2007
147views more  ECCC 2007»
15 years 6 months ago
Inapproximability of edge-disjoint paths and low congestion routing on undirected graphs
In the undirected Edge-Disjoint Paths problem with Congestion (EDPwC), we are given an undirected graph with V nodes, a set of terminal pairs and an integer c. The objective is to...
Matthew Andrews, Julia Chuzhoy, Venkatesan Guruswa...
SODA
2012
ACM
225views Algorithms» more  SODA 2012»
13 years 9 months ago
Approximating rooted Steiner networks
The Directed Steiner Tree (DST) problem is a cornerstone problem in network design. We focus on the generalization of the problem with higher connectivity requirements. The proble...
Joseph Cheriyan, Bundit Laekhanukit, Guyslain Nave...