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TEI
2010
ACM
129views Hardware» more  TEI 2010»
16 years 1 months ago
TextDraw: a prototype for gestural typesetting
This paper considers a new approach that allows for the creation of typographic works through gestural interaction. It describes a prototype application called TextDraw, which is ...
Travis Kirton, Pamela Jennings, Hideaki Ogawa
ATAL
2004
Springer
16 years 1 days ago
Best-Response Multiagent Learning in Non-Stationary Environments
This paper investigates a relatively new direction in Multiagent Reinforcement Learning. Most multiagent learning techniques focus on Nash equilibria as elements of both the learn...
Michael Weinberg, Jeffrey S. Rosenschein
ROBVIS
2001
Springer
118views Robotics» more  ROBVIS 2001»
15 years 11 months ago
RoboCup-99: A Student's Perspective
One of the reasons for organizing robotic games is that they allow researchers to evaluate their systems and approaches on a level playing field. This evaluation is important in a...
Jacky Baltes
ISWC
1998
IEEE
15 years 11 months ago
Visual Contextual Awareness in Wearable Computing
Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, awearablecomputercanspendmoretimeobserving its user to p...
Thad Starner, Bernt Schiele, Alex Pentland
CG
2008
Springer
15 years 8 months ago
Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength
Whole-History Rating (WHR) is a new method to estimate the time-varying strengths of players involved in paired comparisons. Like many variations of the Elo rating system, the whol...
Rémi Coulom