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STACS
2001
Springer
15 years 11 months ago
A Toolkit for First Order Extensions of Monadic Games
In 1974 R. Fagin proved that properties of structures which are in NP are exactly the same as those expressible by existential second order sentences, that is sentences of the form...
David Janin, Jerzy Marcinkowski
ICML
2009
IEEE
16 years 7 months ago
Bandit-based optimization on graphs with application to library performance tuning
The problem of choosing fast implementations for a class of recursive algorithms such as the fast Fourier transforms can be formulated as an optimization problem over the language...
Arpad Rimmel, Frédéric de Mesmay, Ma...
KDD
2007
ACM
144views Data Mining» more  KDD 2007»
16 years 7 months ago
Fast direction-aware proximity for graph mining
In this paper we study asymmetric proximity measures on directed graphs, which quantify the relationships between two nodes or two groups of nodes. The measures are useful in seve...
Hanghang Tong, Christos Faloutsos, Yehuda Koren
197
Voted
CVPR
2005
IEEE
16 years 8 months ago
Dense Photometric Stereo Using a Mirror Sphere and Graph Cut
We present a surprisingly simple system that allows for robust normal reconstruction by dense photometric stereo, in the presence of severe shadows, highlight, transparencies, com...
Tai-Pang Wu, Chi-Keung Tang
CORR
2007
Springer
135views Education» more  CORR 2007»
15 years 6 months ago
Settling the Complexity of Computing Two-Player Nash Equilibria
We prove that Bimatrix, the problem of finding a Nash equilibrium in a two-player game, is complete for the complexity class PPAD (Polynomial Parity Argument, Directed version)
Xi Chen, Xiaotie Deng, Shang-Hua Teng