We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
We study the computational complexity of basic decision problems for one-counter simple stochastic games (OC-SSGs), under various objectives. OC-SSGs are 2-player turn-based stoch...
This paper presents an agent strategy for complex bilateral negotiations over many issues with inter-dependent valuations. We use ideas inspired by graph theory and probabilistic ...
Valentin Robu, D. J. A. Somefun, Johannes A. La Po...
RRL is a relational reinforcement learning system based on Q-learning in relational state-action spaces. It aims to enable agents to learn how to act in an environment that has no ...
We prove the existence of tolls to induce multicommodity, heterogeneous network users that independently choose routes minimizing their own linear function of tolls versus latency...