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INFOCOM
2010
IEEE
15 years 3 months ago
Multipath Wireless Network Coding: A Population Game Perspective
We consider wireless networks in which multiple paths are available between each source and destination. We allow each source to split traffic among all of its available paths, and...
Vinith Reddy, Srinivas Shakkottai, Alexander Sprin...
RSA
2011
92views more  RSA 2011»
15 years 1 months ago
Highly nonrepetitive sequences: Winning strategies from the local lemma
We prove game-theoretic versions of several classical results on nonrepetitive sequences, showing the existence of winning strategies using an extension of the Local Lemma which c...
Wesley Pegden
ASUNAM
2009
IEEE
16 years 1 months ago
An Analytical Way to Find Influencers on Social Networks and Validate their Effects in Disseminating Social Games
As the weight of online social networks (OSNs) which provide powerful means of sharing common interests and communicating has gradually grown up, influencers are also given the gr...
Erica Suyeon Kim, Steve SangKi Han
MFCS
2010
Springer
15 years 4 months ago
Asynchronous Omega-Regular Games with Partial Information
We address the strategy problem for ω-regular two-player games with partial information, played on finite game graphs. We consider two different kinds of observability on a gene...
Bernd Puchala
DIGRA
2005
Springer
15 years 12 months ago
Fundamental Components of the Gameplay Experience: Analysing Immersion
This paper presents a gameplay experience model, assesses its potential as a tool for research and presents some directions for future work. The presented model was born from obse...
Laura Ermi, Frans Mäyrä