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JCT
1998
193views more  JCT 1998»
15 years 6 months ago
Fractional Kernels in Digraphs
The aim of this note is to point out some combinatorial applications of a lemma of Scarf, proved first in the context of game theory. The usefulness of the lemma in combinatorics...
Ron Aharoni, Ron Holzman
CEC
2009
IEEE
16 years 1 months ago
Symmetric networks foster to evolve desirable turn-taking rules in dispersion games
— Using a game-theoretic model combined with the evolutionary model, we investigate the conditions under which the desirable interaction rules will evolve and sustain in various ...
Akira Namatame, Hiroshi Sato
EDUTAINMENT
2009
Springer
16 years 28 days ago
Matchmaker: Interpersonal Touch in Gaming
Acts of interpersonal touch – a touch shared between two people – are used by couples to communicate in a simple and emotionally intimate way. In this paper, we argue that the ...
Cody Watts, Ehud Sharlin, Peter Woytiuk
ICMCS
2007
IEEE
167views Multimedia» more  ICMCS 2007»
16 years 20 days ago
Semantic Event Extraction from Basketball Games using Multi-Modal Analysis
In this paper, we present a novel multi-modal framework for semantic event extraction from basketball games based on webcasting text and broadcast video. We propose novel approach...
Yifan Zhang, Changsheng Xu, Yong Rui, Jinqiao Wang...
AVI
2004
15 years 7 months ago
Scene-Driver: reusing broadcast animation content for engaging, narratively coherent games
Scene-Driver is a software toolkit for the reuse of broadcast animation content to provide new engaging experiences for children. It has been developed and tested using content fr...
Annika Wolff, Paul Mulholland, Zdenek Zdráh...