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NETWORKS
2006
15 years 6 months ago
A bidirected generalization of network matrices
We define binet matrices, which furnish a direct generalization of totally unimodular network matrices and arise from the node-edge incidence matrices of bidirected graphs in the ...
Gautam Appa, Balázs Kotnyek
CHI
2009
ACM
16 years 7 months ago
Graph sketcher: extending illustration to quantitative graphs
Scientists, engineers, and educators commonly need to make graphs that quickly illustrate quantitative ideas yet are not based on specific data sets. We call these graphs quantita...
Robin Stewart, m. c. schraefel
CONEXT
2006
ACM
16 years 10 days ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
CHI
2004
ACM
15 years 11 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CEC
2007
IEEE
16 years 21 days ago
Graph design by graph grammar evolution
— Determining the optimal topology of a graph is pertinent to many domains, as graphs can be used to model a variety of systems. Evolutionary algorithms constitute a popular opti...
Martin H. Luerssen, David M. W. Powers