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TIDSE
2004
Springer
15 years 11 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
ACMACE
2007
ACM
15 years 10 months ago
Playing with your brain: brain-computer interfaces and games
In this workshop we investigate a possible role of brain-computer interaction in computer games and entertainment computing. The assumption is that brain activity, whether it is c...
Anton Nijholt, Desney S. Tan
ICMT
2009
Springer
16 years 27 days ago
A Simple Game-Theoretic Approach to Checkonly QVT Relations
Abstract. The QVT Relations (QVT-R) transformation language allows the definition of bidirectional model transformations, which are required in cases where a two (or more) models ...
Perdita Stevens
LICS
2009
IEEE
16 years 1 months ago
Dinatural Terms in System F
We provide in this article two characterisation results, describing exactly which terms verify the dinaturality diagram, in Church-style system F and in Curry-style system F. The ...
Joachim De Lataillade
EJC
2008
15 years 6 months ago
On tension-continuous mappings
Tension-continuous (shortly TT) mappings are mappings between the edge sets of graphs. They generalize graph homomorphisms. From another perspective, tension-continuous mappings a...
Jaroslav Nesetril, Robert Sámal