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IWEC
2004
15 years 7 months ago
Towards a Framework for Design Guidelines for Young Children?s Computer Games
This paper describes a number of general design problems with adventure-like computer games for young children in order to demonstrate the need for specific design guidelines for t...
Wolmet Barendregt, Mathilde M. Bekker
ECAI
2010
Springer
15 years 6 months ago
A Network Flow Approach to Coalitional Games
In this paper we propose a novel approach to represent coalitional games, called a Coalition-Flow Network (CF-NET), that builds upon a generalization of the network flow literature...
Talal Rahwan, Tomasz P. Michalak, Madalina Croitor...
INFOCOM
2009
IEEE
16 years 1 months ago
Spatial SINR Games Combining Base Station Placement and Mobile Association
—We study in this paper the question of determining locations of base stations (BSs) that may belong to the same or to competing service providers, taking into account the impact...
Eitan Altman, Anurag Kumar, Chandramani Kishore Si...
SIGSOFT
1994
ACM
15 years 10 months ago
A New Model of Program Dependences for Reverse Engineering
A dependence model for reverse engineering should treat procedures in a modular fashion and should be fine-grained, distinguishing dependences that are due to different variables....
Daniel Jackson, Eugene J. Rollins
ASWEC
2004
IEEE
15 years 10 months ago
Snapshot Query-Based Debugging
Object-oriented programs, when executed, produce a complex webs of objects and references between them, generally referred to as object graphs. These object graphs are difficult t...
Alex Potanin, James Noble, Robert Biddle