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ATAL
2006
Springer
15 years 10 months ago
Study of social consciousness in stochastic agent based simulations: application to supply chains
Empirical game theory allows studying the strategic interactions of agents in simulations. Specifically, traditional game theory describes such interactions by an analytical model...
Thierry Moyaux, Brahim Chaib-draa, Sophie D'Amours
AVI
2010
15 years 7 months ago
Gameplay on a multitouch screen to foster learning about historical sites
The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new...
Carmelo Ardito, Maria Francesca Costabile, Rosa La...
DCC
2005
IEEE
16 years 6 months ago
The Near Resolvable 2-(13, 4, 3) Designs and Thirteen-Player Whist Tournaments
A v-player whist tournament is a schedule of games, where in each round the v players are partitioned into games of four players each with at most one player left over. In each ga...
Harri Haanpää, Petteri Kaski
ICIP
2010
IEEE
15 years 4 months ago
Accelerated video encoding using render context information
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Philipp Fechteler, Peter Eisert
ADHOCNOW
2008
Springer
16 years 21 days ago
Localized Spanner Construction for Ad Hoc Networks with Variable Transmission Range
Abstract. This paper presents an algorithm for constructing a spanner for ad hoc networks whose nodes have variable transmission range. Almost all previous spanner constructions fo...
David Peleg, Liam Roditty