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APPROX
2011
Springer
242views Algorithms» more  APPROX 2011»
14 years 6 months ago
New Tools for Graph Coloring
How to color 3 colorable graphs with few colors is a problem of longstanding interest. The best polynomial-time algorithm uses n0.2072 colors. There are no indications that colori...
Sanjeev Arora, Rong Ge
TCSV
2008
175views more  TCSV 2008»
15 years 6 months ago
Expandable Data-Driven Graphical Modeling of Human Actions Based on Salient Postures
This paper presents a graphical model for learning and recognizing human actions. Specifically, we propose to encode actions in a weighted directed graph, referred to as action gra...
Wanqing Li, Zhengyou Zhang, Zicheng Liu
IDEAL
2004
Springer
15 years 11 months ago
Policy Gradient Method for Team Markov Games
The main aim of this paper is to extend the single-agent policy gradient method for multiagent domains where all agents share the same utility function. We formulate these team pro...
Ville Könönen
CAV
2009
Springer
155views Hardware» more  CAV 2009»
16 years 6 months ago
Better Quality in Synthesis through Quantitative Objectives
Abstract. Most specification languages express only qualitative constraints. However, among two implementations that satisfy a given specification, one may be preferred to another....
Roderick Bloem, Krishnendu Chatterjee, Thomas A. H...
UAI
2008
15 years 7 months ago
Identifying reasoning patterns in games
We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) repres...
Dimitrios Antos, Avi Pfeffer