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DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 10 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
CIVR
2006
Springer
139views Image Analysis» more  CIVR 2006»
15 years 10 months ago
Finding People Frequently Appearing in News
Abstract. We propose a graph based method to improve the performance of person queries in large news video collections. The method benefits from the multi-modal structure of videos...
Derya Ozkan, Pinar Duygulu
FOCS
2004
IEEE
15 years 10 months ago
Stochastic Optimization is (Almost) as easy as Deterministic Optimization
Stochastic optimization problems attempt to model uncertainty in the data by assuming that (part of) the input is specified in terms of a probability distribution. We consider the...
David B. Shmoys, Chaitanya Swamy
CP
2006
Springer
15 years 10 months ago
Mini-bucket Elimination with Bucket Propagation
Many important combinatorial optimization problems can be expressed as constraint satisfaction problems with soft constraints. When problems are too difficult to be solved exactly,...
Emma Rollon, Javier Larrosa
CSCLP
2006
Springer
15 years 10 months ago
Efficient Recognition of Acyclic Clustered Constraint Satisfaction Problems
Abstract. In this paper we present a novel approach to solving Constraint Satisfaction Problems whose constraint graphs are highly clustered and the graph of clusters is close to b...
Igor Razgon, Barry O'Sullivan
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