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» On Ubiquitous Integrated Computing
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184
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ASPDAC
2006
ACM
127views Hardware» more  ASPDAC 2006»
16 years 25 days ago
Memory size computation for multimedia processing applications
– In real-time multimedia processing systems a very large part of the power consumption is due to the data storage and data transfer. Moreover, the area cost is often largely dom...
Hongwei Zhu, Ilie I. Luican, Florin Balasa
CIMCA
2005
IEEE
16 years 14 days ago
Canonical Sequence Directed Tactics Analyzer for Computer Go Games
We present an approach used in CSDTA (Canonical Sequence Directed Tactics Analyzer) that uses canonical sequences (Joseki) in hoping to improve computer Go programs. We collect 12...
Chung-Chih Li, Hikyoo Koh
IVA
2005
Springer
16 years 11 days ago
Providing Computer Game Characters with Conversational Abilities
This paper presents the NICE fairy-tale game system, which enables adults and children to engage in conversation with animated characters in a 3D world. In this paper we argue that...
Joakim Gustafson, Johan Boye, Morgan Fredriksson, ...
APLAS
2004
ACM
16 years 9 days ago
A MATLAB-Based Code Generator for Sparse Matrix Computations
Abstract. We present a matrix language compiler CMC which translates annotated MATLAB scripts into Fortran 90 programs. Distinguishing features of CMC include its applicability to ...
Hideyuki Kawabata, Mutsumi Suzuki, Toshiaki Kitamu...
160
Voted
IAW
2003
IEEE
16 years 4 days ago
Assuring Consistency and Increasing Reliability in Group Communication Mechanisms in Computational Resiliency
— The Computational Resiliency library (CRLib) provides distributed systems with the ability to sustain operation and dynamically restore the level of assurance in system functio...
Norka B. Lucena, Steve J. Chapin, Joohan Lee