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HT
2003
ACM
15 years 11 months ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
ASWEC
2004
IEEE
15 years 9 months ago
ASPIRE: Automated Systematic Protocol Implementation Robustness Evaluation
Network protocol implementations are susceptible to problems caused by their lack of ability to handle invalid inputs. We present ASPIRE: Automated Systematic Protocol Implementat...
Arunchandar Vasan, Atif M. Memon
WADS
1993
Springer
163views Algorithms» more  WADS 1993»
15 years 10 months ago
Minimum Weight Euclidean Matching and Weighted Relative Neighborhood Graphs
The Minimum Weight Euclidean Matching (MWEM) problem is: given 2n point sites in the plane with Euclidean metric for interpoint distances, match the sites into n pairs so that the...
Andy Mirzaian
SODA
2003
ACM
167views Algorithms» more  SODA 2003»
15 years 7 months ago
Counting inversions in lists
In a recent paper, Ajtai et al. [1] give a streaming algorithm to count the number of inversions in a stream Ä ¾ Ñ Ò using two passes and Ç´¯ ½ ÔÒÐÓ Ò´ÐÓ Ñ·ÐÓ...
Anupam Gupta, Francis Zane
COCO
2010
Springer
129views Algorithms» more  COCO 2010»
15 years 10 months ago
On the Relative Strength of Pebbling and Resolution
The last decade has seen a revival of interest in pebble games in the context of proof complexity. Pebbling has proven to be a useful tool for studying resolution-based proof syst...
Jakob Nordström