In a distributed multi-user game, entities need to communicate their state information to other entities. Usually only a subset of the game's entities are interested in infor...
— We propose a novel peer-to-peer distributed control architecture for shared haptic collaboration among remotely-located users over undirected packet-switching network (e.g. Int...
How suitable is a Python-based CS1 course as preparation for a C++-based CS2 course? After fifteen years of using C++ for both CS1 and CS2, the Computer Science Department at Mich...
Richard J. Enbody, William F. Punch, Mark McCullen
Biometrics-based authentication is becoming popular because of increasing ease-of-use and reliability. Performance evaluation of such systems is an important issue. We attempt to ...
The standard model of supervised learning assumes that training and test data are drawn from the same underlying distribution. This paper explores an application in which a second...