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WSC
2004
15 years 8 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
155
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VMV
2003
146views Visualization» more  VMV 2003»
15 years 8 months ago
ADB-Trees: Controlling the Error of Time-Critical Collision Detection
We present a novel framework for hierarchical collision detection that can be applied to virtually all bounding volume (BV) hierarchies. It allows an application to trade quality ...
Jan Klein, Gabriel Zachmann
179
Voted
IJCAI
1997
15 years 8 months ago
Adaptive Goal Recognition
Because observing the same actions can warrant different conclusions depending on who executed the actions, a goal recognizer that works well on one person might not work well on ...
Neal Lesh
IJCAI
1993
15 years 8 months ago
Learning Finite Automata Using Local Distinguishing Experiments
One of the open problems listed in Rivest and Schapire, 1989] is whether and how that the copies of L in their algorithm can be combined into one for better performance. This pape...
Wei-Mein Shen
AAAI
1990
15 years 8 months ago
Terminological Cycles in KL-ONE-based Knowledge Representation Languages
Cyclic definitions are often prohibited in terminological knowledge representation languages because, from a theoretical point of view, their semantics is not clear and, from a pr...
Franz Baader
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