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UM
2007
Springer
16 years 26 days ago
Modeling the Acquisition of Fluent Skill in Educational Action Games
There has been increasing interest in using games for education, but little investigation of how to model student learning within games [cf. 6]. We investigate how existing techniq...
Ryan Shaun Joazeiro de Baker, M. P. Jacob Habgood,...
IPPS
2006
IEEE
16 years 24 days ago
A design environment for mobile applications
In this paper we show how high-level UML models of mobile computing applications can be analysed for classical performance measures such as throughput. The approach proceeds by co...
Stephen Gilmore, Valentin Haenel, Jane Hillston, J...
VALUETOOLS
2006
ACM
162views Hardware» more  VALUETOOLS 2006»
16 years 22 days ago
Using UML state machines and petri nets for the quantitative investigation of ETCS
This paper proposes the modeling of technical systems and their behavior by means of Unified Modeling Language (UML) State Machines and the extending UML Profile for Schedulabil...
Jan Trowitzsch, Armin Zimmermann
CP
2005
Springer
16 years 9 days ago
AND/OR Branch-and-Bound for Solving Mixed Integer Linear Programming Problems
Abstract. AND/OR search spaces have recently been introduced as a unifying paradigm for advanced algorithmic schemes for graphical models. The main virtue of this representation is...
Radu Marinescu 0002, Rina Dechter
DSVIS
2005
Springer
16 years 9 days ago
A Calculus for the Refinement and Evolution of Multi-user Mobile Applications
The calculus outlined in this paper provides a formal architectural framework for describing and reasoning about the properties of multi-user and mobile distributed interactive sys...
W. Greg Phillips, T. C. Nicholas Graham, Christoph...