Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
The novel context of accessing and querying large data repositories through ontologies that are formalized in terms of expressive DLs requires on the one hand to consider query an...
The high dimensionality of the BRDF makes it difficult to use measured data for hardware rendering. Common solutions to overcome this problem include expressing a BRDF as a sum o...
We have developed SWAP, a system that automatically detects process dependencies and accounts for such dependencies in scheduling. SWAP uses system call history to determine possi...
Evaluating and comparing the quality of surface interpolants is an important problem in computer graphics, computer aided geometric design and scienti c visualization. We introduc...
Suresh K. Lodha, Robert E. Sheehan, Alex Pang, Cra...