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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 11 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
AMDO
2006
Springer
15 years 11 months ago
Finding Articulated Body in Time-Series Volume Data
This paper presents a new scheme for acquiring 3D kinematic structure and motion from time-series volume data, in particular, focusing on human body. Our basic strategy is to first...
Tomoyuki Mukasa, Shohei Nobuhara, Atsuto Maki, Tak...
DATE
2004
IEEE
143views Hardware» more  DATE 2004»
15 years 11 months ago
Fault-Tolerant Deployment of Embedded Software for Cost-Sensitive Real-Time Feedback-Control Applications
Designing cost-sensitive real-time control systems for safetycritical applications requires a careful analysis of the cost/coverage trade-offs of fault-tolerant solutions. This fu...
Claudio Pinello, Luca P. Carloni, Alberto L. Sangi...
IJCV
2006
227views more  IJCV 2006»
15 years 7 months ago
A Multigrid Platform for Real-Time Motion Computation with Discontinuity-Preserving Variational Methods
Variational methods are among the most accurate techniques for estimating the optic flow. They yield dense flow fields and can be designed such that they preserve discontinuities, ...
Andrés Bruhn, Joachim Weickert, Timo Kohlbe...
TCOM
2010
145views more  TCOM 2010»
15 years 5 months ago
Blind Cooperative Diversity Using Distributed Space-Time Coding in Block Fading Channels
— Mobile users with single antennas can still take advantage of spatial diversity through cooperative space-time encoded transmission. In this paper, we consider a scheme in whic...
Kamel Tourki, Mohamed-Slim Alouini, Luc Deneire