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WCNC
2010
IEEE
15 years 4 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
DATE
2007
IEEE
109views Hardware» more  DATE 2007»
16 years 1 months ago
Toward a scalable test methodology for 2D-mesh Network-on-Chips
1 This paper presents a BIST strategy for testing the NoC interconnect network, and investigates if the strategy is a suitable approach for the task. All switches and links in the ...
Kim Petersén, Johnny Öberg
PDCAT
2005
Springer
16 years 16 days ago
Gracefully Degrading Battery-Aware Static Multiprocessor Schedules Based on Symmetric Task Fusion
A novel strategy for employing schedules obtained using standard static scheduling algorithms in a battery powered multiprocessor environment is investigated. The strategy is able...
Frode Eika Sandnes, Oliver Sinnen, Yo-Ping Huang
ICCD
1997
IEEE
78views Hardware» more  ICCD 1997»
15 years 11 months ago
Speeding up Variable Reordering of OBDDs
In this paper, we suggest a block-restricted sifting strategy which is based on the restriction of Rudell's sifting to certain blocks of variables. The application of this st...
Christoph Meinel, Anna Slobodová
ICIP
1998
IEEE
16 years 8 months ago
An Efficient Mutual Information Optimizer for Multiresolution Image Registration
We propose a new optimizer in the context of multimodal image registration. The optimized criterion is the mutual information between the images to align. This criterion requires ...
Michael Unser, Philippe Thévenaz