We present an approach to simulate flows driven by surface tension based on triangle meshes. Our method consists of two simulation layers: the first layer is an Eulerian method ...
Nils Thürey, Chris Wojtan, Markus Gross, Greg Tur...
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Contours and surfaces are basic qualities which are processed by the visual system to aid the successful behavior of autonomous beings within the environment. There is increasing e...
Abstract. Programming with rewrite rules and strategies has been already used for describing several computational logics. This paper describes the way the Needham-Schroeder Public...
We study the combinatorial optimization task of choosing the smoothest map from a given family of maps, which is motivated from motor control unit calibration. The problem is of a ...