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ICSE
2007
IEEE-ACM
16 years 6 months ago
The CRUTIAL Architecture for Critical Information Infrastructures
Abstract. In this chapter we discuss the susceptibility of critical information infrastructures to computer-borne attacks and faults, mainly due to their largely computerized natur...
Paulo Veríssimo, Nuno Ferreira Neves, Migue...
MOBIHOC
2008
ACM
16 years 6 months ago
BEND: MAC-layer proactive mixing protocol for network coding in multi-hop wireless networks
We present BEND, a MAC layer solution to practical network coding in multi-hop wireless networks. It is the first exploration of the broadcasting nature of wireless channels to pr...
Jian Zhang
DCC
2008
IEEE
16 years 6 months ago
From graph states to two-graph states
The name `graph state' is used to describe a certain class of pure quantum state which models a physical structure on which one can perform measurement-based quantum computin...
Constanza Riera, Stéphane Jacob, Matthew G. Parke...
DCC
2007
IEEE
16 years 6 months ago
Spatial Sparsity Induced Temporal Prediction for Hybrid Video Compression
In this paper we propose a new motion compensated prediction technique that enables successful predictive encoding during fades, blended scenes, temporally decorrelated noise, and...
Gang Hua, Onur G. Guleryuz
SODA
2010
ACM
160views Algorithms» more  SODA 2010»
16 years 4 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn
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