Motion blur retains some information about motion, based on which motion may be recovered from blurred images. This is a difficult problem, as the situations of motion blur can be...
We propose a dynamic texture feature-based algorithm for registering two video sequences of a rigid or nonrigid scene taken from two synchronous or asynchronous cameras. We model e...
Multi-body structure-and-motion (MSaM) is the problem to establish the multiple-view geometry of an image sequence of a 3D scene, where the scene consists of multiple rigid objects...
We propose a framework to learn statistical shape models for faces as piecewise linear models. Specifically, our methodology builds upon primitive active shape models(ASM) to hand...
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...