Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...
The objective of this work is to recognize all the frontal faces of a character in the closed world of a movie or situation comedy, given a small number of query faces. This is ch...
Linear and affine subspaces are commonly used to describe appearance of objects under different lighting, viewpoint, articulation, and identity. A natural problem arising from the...
The world is covered with millions of webcams. Some are private, but many transmit everything in their field of view over the internet 24 hours a day. A web search finds public we...
Yael Pritch, Alex Rav-Acha, Avital Gutman, Shmuel ...
A system to retrieve images using a description of the image intensity surface is presented. Gaussian derivative lters at several scales are applied to the image and low order 2D ...