— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
System-level integration requires an overall understanding of the interplay of the sub-systems to enable componentbased development with portability, reconfigurability and extens...
Harald Heinecke, Werner Damm, Bernhard Josko, Alex...
In this paper, we propose a method for robust and realtime estimation of 3D motion. In our method, we use multiple sample points that are on an object before and after moving. Poi...
This paper presents an efficient Real-Time method for detecting moving objects in unconstrained environments, using a background subtraction technique. A new background model that...
Ariel Amato, Mikhail Mozerov, Ivan Huerta Casado, ...
Abstract— This paper presents coverage algorithms for mobile sensor networks in which agents have limited power to move. Rather than making use of a constrained optimization tech...