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CEC
2008
IEEE
16 years 1 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
DATE
2008
IEEE
106views Hardware» more  DATE 2008»
16 years 1 months ago
Software Components for Reliable Automotive Systems
System-level integration requires an overall understanding of the interplay of the sub-systems to enable componentbased development with portability, reconfigurability and extens...
Harald Heinecke, Werner Damm, Bernhard Josko, Alex...
ICPR
2008
IEEE
16 years 1 months ago
Real-time 3D tracking using multiple sample points
In this paper, we propose a method for robust and realtime estimation of 3D motion. In our method, we use multiple sample points that are on an object before and after moving. Poi...
Akihito Seki, Hiroshi Hattori
ICPR
2008
IEEE
16 years 1 months ago
Background subtraction technique based on chromaticity and intensity patterns
This paper presents an efficient Real-Time method for detecting moving objects in unconstrained environments, using a background subtraction technique. A new background model that...
Ariel Amato, Mikhail Mozerov, Ivan Huerta Casado, ...
ICRA
2008
IEEE
133views Robotics» more  ICRA 2008»
16 years 1 months ago
Deployment algorithms for a power-constrained mobile sensor network
Abstract— This paper presents coverage algorithms for mobile sensor networks in which agents have limited power to move. Rather than making use of a constrained optimization tech...
Andrew Kwok, Sonia Martínez