Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
Recent years have seen the development of fast and accurate algorithms for detecting objects in images. However, as the size of the scene grows, so do the running-times of these a...
We present Chorus, a high-level parallel programming model suitable for irregular, heap-manipulating applications like mesh refinement and epidemic simulations, and JChorus, an i...
Roberto Lublinerman, Swarat Chaudhuri, Pavol Cern&...
Abstract. In recent years, distributed computer vision has gained a lot of attention within the computer vision community for applications such as video surveillance and object tra...
Deepak R. Karuppiah, Zhigang Zhu, Prashant J. Shen...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...