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ICML
2005
IEEE
16 years 7 months ago
Learning to compete, compromise, and cooperate in repeated general-sum games
Learning algorithms often obtain relatively low average payoffs in repeated general-sum games between other learning agents due to a focus on myopic best-response and one-shot Nas...
Jacob W. Crandall, Michael A. Goodrich
ICALT
2008
IEEE
16 years 1 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
ECAL
2007
Springer
16 years 1 months ago
Evolving Cultural Learning Parameters in an NK Fitness Landscape
Cultural learning allows individuals to acquire knowledge from others through non-genetic means. The effect of cultural learning on the evolution of artificial organisms has been...
Dara Curran, Colm O'Riordan, Humphrey Sorensen
ECML
2007
Springer
16 years 29 days ago
Probabilistic Explanation Based Learning
Abstract. Explanation based learning produces generalized explanations from examples. These explanations are typically built in a deductive manner and they aim to capture the essen...
Angelika Kimmig, Luc De Raedt, Hannu Toivonen
ECTEL
2007
Springer
16 years 29 days ago
LOCO-Analyst: A Tool for Raising Teachers' Awareness in Online Learning Environments
The paper presents LOCO-Analyst, an educational tool for providing teachers with feedback on the relevant aspects of the learning process taking place in a web-based learning envir...
Jelena Jovanovic, Dragan Gasevic, Christopher A. B...