Learning capabilities of computer systems still lag far behind biological systems. One of the reasons can be seen in the inefficient re-use of control knowledge acquired over the...
In this paper, we present an improved version of the online phase-space learning algorithm of Tsung and Cottrell (1995), called ARTISTE (Autonomous Real-TIme Selection of Training...
Social learning is a mechanism that allows individuals to acquire knowledge from others without incurring the costs of acquiring it individually. Individuals that learn socially c...
Learning the reward function of an agent by observing its behavior is termed inverse reinforcement learning and has applications in learning from demonstration or apprenticeship l...
Abstract. The Agile Teaching/Learning Methodology (ATLM) is a teaching/learning methodology designed for higher-education based on the best practices and ideas from the field of so...