Sciweavers

1829 search results - page 177 / 366
» On Learning Soccer Strategies
Sort
View
CIG
2005
IEEE
16 years 1 days ago
A Generic Approach for Generating Interesting Interactive Pac-Man Opponents
This paper follows on from our previous work focused on formulating an efficient generic measure of user’s satisfaction (‘interest’) when playing predator/prey games. Viewin...
Georgios N. Yannakakis, John Hallam
HIS
2008
15 years 7 months ago
New Crossover Operator for Evolutionary Rule Discovery in XCS
XCS is a learning classifier system that combines a reinforcement learning scheme with evolutionary algorithms to evolve rule sets on-line by means of the interaction with an envi...
Sergio Morales-Ortigosa, Albert Orriols-Puig, Este...
PPSN
2010
Springer
15 years 4 months ago
Indirect Encoding of Neural Networks for Scalable Go
Abstract. The game of Go has attracted much attention from the artificial intelligence community. A key feature of Go is that humans begin to learn on a small board, and then incr...
Jason Gauci, Kenneth O. Stanley
CIKM
2011
Springer
14 years 6 months ago
Toward interactive training and evaluation
Machine learning often relies on costly labeled data, and this impedes its application to new classification and information extraction problems. This has motivated the developme...
Gregory Druck, Andrew McCallum
ICML
1989
IEEE
15 years 10 months ago
Uncertainty Based Selection of Learning Experiences
The training experiences needed by a learning system may be selected by either an external agent or the system itself. We show that knowledge of the current state of the learner&#...
Paul D. Scott, Shaul Markovitch