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ACMIDC
2009
15 years 10 months ago
Jots: reflective learning in scratch
This paper presents early work on the "Jots" system, integrated with the Scratch programming environment, which aims to help learners reflect on their learning processes...
Eric Rosenbaum
ANNS
2007
15 years 7 months ago
Direct and indirect classification of high-frequency LNA performance using machine learning techniques
The task of determining low noise amplifier (LNA) high-frequency performance in functional testing is as challenging as designing the circuit itself due to the difficulties associa...
Peter C. Hung, Seán F. McLoone, Magdalena S...
BMVC
1998
15 years 7 months ago
Learning Enhanced 3D Models for Vehicle Tracking
This paper presents an enhanced hypothesis verification strategy for 3D object recognition. A new learning methodology is presented which integrates the traditional dichotomic obj...
James M. Ferryman, Anthony D. Worrall, Stephen J. ...
CORR
2010
Springer
130views Education» more  CORR 2010»
15 years 4 months ago
Interactive Learning Based Realizability and 1-Backtracking Games
Abstract. We prove that interactive learning based classical realizability (introduced by Aschieri and Berardi for first order arithmetic [1]) is sound with respect to Coquand game...
Federico Aschieri
AUSAI
2004
Springer
15 years 11 months ago
Learning the Grammar of Distant Change in the World-Wide Web
One problem many Web users encounter is to keep track of changes of distant Web sources. Push services, informing clients about data changes, are frequently not provided by Web ser...
Dirk Kukulenz