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ICML
2004
IEEE
16 years 7 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm
ALT
2010
Springer
15 years 7 months ago
Online Multiple Kernel Learning: Algorithms and Mistake Bounds
Online learning and kernel learning are two active research topics in machine learning. Although each of them has been studied extensively, there is a limited effort in addressing ...
Rong Jin, Steven C. H. Hoi, Tianbao Yang
PKDD
2005
Springer
167views Data Mining» more  PKDD 2005»
15 years 11 months ago
Hybrid Cost-Sensitive Decision Tree
Cost-sensitive decision tree and cost-sensitive naïve Bayes are both new cost-sensitive learning models proposed recently to minimize the total cost of test and misclassifications...
Shengli Sheng, Charles X. Ling
PKDD
2004
Springer
97views Data Mining» more  PKDD 2004»
15 years 11 months ago
Dealing with Predictive-but-Unpredictable Attributes in Noisy Data Sources
Attribute noise can affect classification learning. Previous work in handling attribute noise has focused on those predictable attributes that can be predicted by the class and o...
Ying Yang, Xindong Wu, Xingquan Zhu
FLAIRS
2004
15 years 7 months ago
Semi-Supervised Sequence Classification with HMMs
Using unlabeled data to help supervised learning has become an increasingly attractive methodology and proven to be effective in many applications. This paper applies semi-supervi...
Shi Zhong