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JMLR
2010
177views more  JMLR 2010»
15 years 1 months ago
Multitask Learning for Brain-Computer Interfaces
Brain-computer interfaces (BCIs) are limited in their applicability in everyday settings by the current necessity to record subjectspecific calibration data prior to actual use of...
Morteza Alamgir, Moritz Grosse-Wentrup, Yasemin Al...
TNN
2010
176views Management» more  TNN 2010»
15 years 1 months ago
Sparse approximation through boosting for learning large scale kernel machines
Abstract--Recently, sparse approximation has become a preferred method for learning large scale kernel machines. This technique attempts to represent the solution with only a subse...
Ping Sun, Xin Yao
ICRA
2009
IEEE
169views Robotics» more  ICRA 2009»
16 years 1 months ago
Task-level imitation learning using variance-based movement optimization
— Recent advances in the field of humanoid robotics increase the complexity of the tasks that such robots can perform. This makes it increasingly difficult and inconvenient to ...
Manuel Mühlig, Michael Gienger, Sven Hellbach...
ACMACE
2006
ACM
16 years 25 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
16 years 11 days ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno