This study tries to apply wireless technologies to build a highly interactive environment. For this purpose, this study first identifies four types of interaction between the memb...
We define a model of learning probabilistic acyclic circuits using value injection queries, in which an arbitrary subset of wires is set to fixed values, and the value on the sing...
Dana Angluin, James Aspnes, Jiang Chen, David Eise...
Closed-loop control relies on sensory feedback that is usually assumed to be free. But if sensing incurs a cost, it may be coste ective to take sequences of actions in open-loop m...
Eric A. Hansen, Andrew G. Barto, Shlomo Zilberstei...
We consider a repeated Prisoner’s Dilemma game where two independent learning agents play against each other. We assume that the players can observe each others’ action but ar...
Fast and frugal heuristics are well studied models of bounded rationality. Psychological research has proposed the take-the-best heuristic as a successful strategy in decision mak...