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CSEE
2011
Springer
14 years 10 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
IUI
2004
ACM
16 years 6 days ago
Sheepdog: learning procedures for technical support
Technical support procedures are typically very complex. Users often have trouble following printed instructions describing how to perform these procedures, and these instructions...
Tessa A. Lau, Lawrence D. Bergman, Vittorio Castel...
STACS
1999
Springer
15 years 11 months ago
Costs of General Purpose Learning
Leo Harrington surprisingly constructed a machine which can learn any computable function f according to the following criterion (called Bc∗ -identification). His machine, on t...
John Case, Keh-Jiann Chen, Sanjay Jain
VL
2007
IEEE
166views Visual Languages» more  VL 2007»
16 years 1 months ago
Community-Based Scaffolding to Promote End-User Learning
End-user programming provides a unique opportunity to study informal computer science education and knowledge acquisition in the real world. We seek to explore the use of communit...
Brian Dorn
SIGCSE
1999
ACM
128views Education» more  SIGCSE 1999»
15 years 11 months ago
Discovery learning in introductory operating system courses
Practical experiencesare necessaryto balance the theory discussed in textbooks and in class meetings. Effective practicalexperiencesmust have a clear purpose and must motivate stu...
Uta Ziegler