We study the complexity of solving succinct zero-sum games, i.e., the games whose payoff matrix M is given implicitly by a Boolean circuit C such that M(i, j) = C(i, j). We comple...
Lance Fortnow, Russell Impagliazzo, Valentine Kaba...
We consider the problem of finding a monomial (or a term) that maximizes the agreement rate with a given set of examples over the Boolean hypercube. The problem is motivated by le...
The TREC 2004 Terabyte Track evaluated information retrieval in largescale text collections, using a set of 25 million documents (426 GB). This paper gives an overview of our expe...
In familiar design domains, expert designers are able to quickly focus on “good designs”, based on constraints they have learned while exploring the design space. This ability ...
The construction of a text classifier usually involves (i) a phase of term selection, in which the most relevant terms for the classification task are identified, (ii) a phase ...