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CISS
2007
IEEE
16 years 18 days ago
System-Level Performance of Cellular Multihop Relaying with Multiuser Scheduling
— Multihop relaying in cellular networks is seen as a viable strategy to address the need for higher data rates and better coverage. In this paper, we analyze the system-level pe...
Mohamad Charafeddine, Ozgur Oyman, Sumeet Sandhu
HAPTICS
2007
IEEE
16 years 18 days ago
Human Performance in a Knob-Turning Task
Knob turning is a common task that should influence the design of human-machine interfaces such as prosthetic arms, teleoperated robots, and virtual environments. This study exam...
Netta Gurari, Allison M. Okamura
HAPTICS
2007
IEEE
16 years 18 days ago
A Visuo-Haptic Device - Telemaque - Increases Kindergarten Children's Handwriting Acquisition
The objective of the present research was to show that incorporating a visuo-haptic device ‘Telemaque’ may increase the fluency of handwriting production of cursive letters in...
R. Palluel-Germain, Florence Bara, A. Hillairet de...
HPDC
2007
IEEE
16 years 18 days ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
ICAC
2007
IEEE
16 years 18 days ago
Autonomic Reactive Systems via Online Learning
— Reactive systems are those that maintain an ongoing interaction with their environment at a speed dictated by the latter. Examples of such systems include web servers, network ...
Sanjit A. Seshia