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» On Interactive Evolution Strategies
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CHI
2004
ACM
16 years 6 months ago
Preschool children's use of mouse buttons
We have observed numerous times how young children find it difficult to use software that provides different functionality with each mouse button. To better learn how young childr...
Juan Pablo Hourcade, Benjamin B. Bederson, Allison...
CHI
2004
ACM
16 years 6 months ago
Design of an audience voting system for the Olympic games
In this paper we describe an audience voting system which can be used for all kinds of judged sport events like diving, synchronised swimming, gymnastics, and ice-skating. The bas...
Ramon Schalleck, Marcin Bober, Heiko Drewes
CHI
2004
ACM
16 years 6 months ago
A commonsense approach to predictive text entry
People cannot type as fast as they think, especially when faced with the constraints of mobile devices. There have been numerous approaches to solving this problem, including rese...
Tom Stocky, Alexander Faaborg, Henry Lieberman
CHI
2003
ACM
16 years 6 months ago
Harnessing curiosity to increase correctness in end-user programming
Despite their ability to help with program correctness, assertions have been notoriously unpopular--even with professional programmers. End-user programmers seem even less likely ...
Aaron Wilson, Margaret M. Burnett, Laura Beckwith,...
CHI
2003
ACM
16 years 6 months ago
You're getting warmer!: how proximity information affects search behavior in physical spaces
This paper describes the results of a Wizard of Oz study of people's search behavior using BuddySystem, a proximitysensing system designed to help end-users locate people, pl...
Leila Takayama, Lawrence Leung, Xiaodong Jiang, Ja...