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CP
2000
Springer
15 years 10 months ago
Using Randomization and Learning to Solve Hard Real-World Instances of Satisfiability
This paper addresses the interaction between randomization, with restart strategies, and learning, an often crucial technique for proving unsatisfiability. We use instances of SAT ...
Luís Baptista, João P. Marques Silva
INFOCOM
1995
IEEE
15 years 10 months ago
Virtual Path Bandwidth Allocation in Multi-User Networks
— We consider a multiuser network that is shared by noncooperative users. Each user sets up virtual paths that optimize its own selfish performance measure. This measure account...
Aurel A. Lazar, Ariel Orda, Dimitrios E. Pendaraki...
VLDB
1995
ACM
132views Database» more  VLDB 1995»
15 years 10 months ago
Coloring Away Communication in Parallel Query Optimization
We address the problem of finding parallel plans for SQL queries using the two-phase approach of join ordering and query rewrite (JOQR) followed by parallelization. We focus on t...
Waqar Hasan, Rajeev Motwani
AIIDE
2008
15 years 8 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
FLAIRS
2008
15 years 8 months ago
Win, Lose, or Get Out the Way - Eliminating Unnecessary Evaluation in Game Search
In this paper we present our approach of improving the traditional alpha-beta search process for strategic board games by modifying the method in two ways: 1) forgoing the evaluat...
Hsiu-Chin Lin, Colleen van Lent