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» On Interactive Evolution Strategies
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EUROPLOP
2006
15 years 8 months ago
Voice User Interface Design Patterns
We present in this paper a set of design patterns we have mined in the area of Voice User Interfaces (VUI). In a previous paper [14], we introduced several patterns regarding fund...
Dirk Schnelle, Fernando Lyardet
RIVF
2003
15 years 8 months ago
Overview of Game Theory and Using to model the Knowledge of multi-agent system
— Game theory models and analyzes the situations of conflict and cooperation among independent decision-makers. We can view the runs of a multi-agent system as a game where the ...
Thuy Lien Pham, Marc Bui, Michel Lamure
CORR
2007
Springer
86views Education» more  CORR 2007»
15 years 6 months ago
A Simple Characterization of Strategic Behaviors in Broadcast Channels
Abstract—In this letter, we consider the problem of resource allocation between two competing users sharing a binary symmetric broadcast channel. We model the interaction between...
Yi Su, Mihaela van der Schaar
SIGSOFT
2008
ACM
16 years 7 months ago
Explicit exception handling variability in component-based product line architectures
Separation of concerns is one of the overarching goals of exception handling in order to keep separate normal and exceptional behaviour of a software system. In the context of a s...
Ivo Augusto Bertoncello, Marcelo Oliveira Dias, Pa...
GECCO
2010
Springer
187views Optimization» more  GECCO 2010»
15 years 10 months ago
Benchmarking the (1, 4)-CMA-ES with mirrored sampling and sequential selection on the noisy BBOB-2010 testbed
The Covariance-Matrix-Adaptation Evolution-Strategy (CMA-ES) is a robust stochastic search algorithm for optimizing functions defined on a continuous search space RD . Recently, ...
Anne Auger, Dimo Brockhoff, Nikolaus Hansen