Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
We introduce semantic pointing, a novel interaction technique that improves target acquisition in graphical user interfaces (GUIs). Semantic pointing uses two independent sizes fo...
Renaud Blanch, Yves Guiard, Michel Beaudouin-Lafon
We present a new interaction technique to simulate textures in desktop applications without a haptic interface. The proposed technique consists in modifying the motion of the curs...
In recent years the Olympic Games have undergone vast criticism due to perceived subjective scoring in judged events, as for example figure skating and gymnastics. Judges' sc...
Wolfgang Aigner, Martin Tomitsch, Miruna Stroe, Re...
This paper describes the development of EyeDraw, a software system that enables children with severe motor impairments to draw pictures by just moving their eyes. EyeDraw will hel...