Sciweavers

2867 search results - page 329 / 574
» On Interactive Evolution Strategies
Sort
View
NETGAMES
2006
ACM
16 years 17 days ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
EVOW
2005
Springer
16 years 4 days ago
Assortative Mating in Genetic Algorithms for Dynamic Problems
Non-random mating seems to be the norm in nature among sexual organisms. A common mating criteria among animals is assortative mating, where individuals mate according to their phe...
Gabriela Ochoa, Christian Mädler-Kron, Ricard...
LAWEB
2003
IEEE
15 years 12 months ago
Cooperative Crawling
Web crawler design presents many different challenges: architecture, strategies, performance and more. One of the most important research topics concerns improving the selection o...
Marina Buzzi
ATAL
2003
Springer
15 years 12 months ago
Resource allocation games with changing resource capacities
In this paper we study a class of resource allocation games which are inspired by the El Farol Bar problem. We consider a system of competitive agents that have to choose between ...
Aram Galstyan, Shashikiran Kolar, Kristina Lerman
ISNN
2010
Springer
15 years 11 months ago
Multiattribute Bayesian Preference Elicitation with Pairwise Comparison Queries
Preference elicitation (PE) is an important component of interactive decision support systems that aim to make optimal recommendations to users by actively querying their preferen...
Shengbo Guo, Scott Sanner