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CHI
2009
ACM
16 years 7 months ago
Dynamic mapping of physical controls for tabletop groupware
Multi-touch interactions are a promising means of control for interactive tabletops. However, a lack of precision and tactile feedback makes multi-touch controls a poor fit for ta...
Rebecca Fiebrink, Dan Morris, Meredith Ringel Morr...
MHCI
2007
Springer
16 years 22 days ago
A new interface for video browsing on PDAs
We present an interface for interactive video browsing on penbased handheld devices. Our solution enables users to navigate through a video along the timeline at different granula...
Wolfgang Hürst, Georg Götz, Martina Welt...
UIST
2004
ACM
16 years 15 hour ago
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
Seok-Hyung Bae, Takahiro Kobayash, Ryugo Kijima, W...
VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 11 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
CHINZ
2007
ACM
15 years 10 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst