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TOG
2002
133views more  TOG 2002»
15 years 6 months ago
Interactive motion generation from examples
There are many applications that demand large quantities of natural looking motion. It is difficult to synthesize motion that looks natural, particularly when it is people who mus...
Okan Arikan, David A. Forsyth
VCBM
2010
15 years 1 months ago
Fast and Smooth Interactive Segmentation of Medical Images Using Variational Interpolation
We present a fast and interactive segmentation method for medical images that allows a smooth reconstruction of an object's surface from a set of user drawn, three-dimensiona...
Frank Heckel, Olaf Konrad, Heinz-Otto Peitgen
CHI
2011
ACM
14 years 10 months ago
The mathematical imagery trainer: from embodied interaction to conceptual learning
We introduce an embodied-interaction instructional design, the Mathematical Imagery Trainer (MIT), for helping young students develop grounded understanding of proportional equiva...
Mark Howison, Dragan Trninic, Daniel Reinholz, Dor...
TEI
2010
ACM
172views Hardware» more  TEI 2010»
16 years 1 months ago
FlexiKnobs: bridging the gap between mouse interaction and hardware controllers
Parameters in audio or video editing applications can mostly be controlled by a variety of hardware devices such as MIDI controllers. These, however, usually feature only a limite...
Kristian Gohlke, Michael Hlatky, Sebastian Heise, ...
FGR
2008
IEEE
243views Biometrics» more  FGR 2008»
16 years 28 days ago
Real-time face recognition for human-robot interaction
The ability to recognize people is a key element for improving human-robot interaction in service robots. There are many approaches for face recognition; however, these assume unr...
Claudia Cruz, Luis Enrique Sucar, Eduardo F. Moral...