One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
This paper investigates the feasibility of evolutionary search techniques as a mechanism for interactively exploring the design space of 2D painterly renderings. Although a growing...
Research in the field of examination timetabling has developed in two directions. The first looks at applying various methodologies to induce examination timetables. The second tak...
This paper presents a hybrid technique that combines List Scheduling (LS) with Genetic Algorithms (GA) for constructing non-preemptive schedules for soft real-time parallel applic...
This paper presents a hybrid technique combining the Karhonen-Loeve Transform (KLT), the Multilayer Perceptron (MLP) and Genetic Algorithms (GAs) to obtain less-variant Mel-freque...
Sid-Ahmed Selouani, Habib Hamam, Douglas D. O'Shau...